Controls

Welcome to TetRogue!

TetRogue is a Roguelike Tetris game where the aim of the game is to see how far you can go as the game gets more and more cruel with the shapes it throws at you. Don't like the shapes on offer? You could always take a cursed row giving you less space to play in, maybe that would be better? ;)

What is your best score?

THIS IS AN ALPHA!

TetRogue is currently Alpha 5.1! A lot of the mechanics planned for the game are not in yet. Also a lot of the blocks you start with will be unlockable in the final version (currently there are nothing to unlock).

Expect bugs. If you find any bugs please let me know in the comment section below! 


CREDITS

A Game By Timbo Johnson

Coding Advice: Shadow64

Play tester: Tim's Mam

Music: Towball

Background: nikita1212


Published 16 hours ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorTimbo Johnson
GenrePuzzle
Made withAseprite, Godot
TagsCozy, Relaxing, Roguelike, Roguelite, Tetris, wholesome
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Gamepad (any)
LinksThreads, Bluesky, Twitter/X, YouTube, Soundtrack

Development log

Comments

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(+3)

great job. best tetris rogue I've played. I like the mascot face and music. One big criticism is the controls. space is most often quick dead in my experience. Space and E felt very awkward to me. I would love a settings to customize them. 

(+1)

Thanks for the feedback! :D I'm planning to have remappable keys in a future update but that's good to know! I'll admit my Tetris experience has almost always been on stuff like Game Boy so it didn't occur to me there was already a PC standard for the controls! I'll look into changing the basic setup of keys too!