Growth
A downloadable game
Say hello to Growth:
The star of my next game...Growth!
Growth is a 3D platformer built in Godot using TrenchBroom to build levels.
The project is very early into development currently but I wanted to setup a page for it so I can start keeping a Dev Log!
Updated | 21 days ago |
Status | In development |
Author | Timbo Johnson |
Genre | Platformer |
Tags | 3D, Godot, Retro |
Development log
- Dev.Log: 221 days ago
- Divvying Up Time34 days ago
- Dev.Log: 165 days ago
- Not a Dev Log67 days ago
- Dev.Log: 069 days ago
Comments
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I love the art style of this game! It's beautiful. Could you tell me the name of this style? I’d love to learn more about it and use something similar in my own game.
To be honest I don't know if it has a name haha I was inspired by old PS1 games where any shading was drawn directly onto the textures of models as obviously real time lighting in a PS1 game would have been a fairy tale back then haha. So yeah I'm just using a purely flat lighting with no direction to it, then using very simple textures, any shading I do need I draw directly onto the textures :)
so cute i wanna kiss
also have u made any quake maps? i wanna see more maps with cute aesthetic
No new maps yet :) I'm still making the textures I need and learning TrenchBroom but I'll be posting pics and videos of new levels in the Dev Logs as I make them! :D
yayy(: