CONTROLS:
(A) Button: Z Key
(B) Button: X Key

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THIS IS AN ACTUAL GAME BOY ROM! You can download the .gb file below and enjoy the game on your Game Boy/Game Boy Color!

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Welcome to the Micro Support Unit: Built to Scale!

This highly advanced software gives you what you need when things are going wrong inside your Game  Boy Entertainment Unit! Everyday repair people have big chunky human fingers meaning getting in between all the chips and the doodads can be fiddly and that can result in further damage to your system! You wouldn't let your Grandma with a Lump Hammer do Brain Surgery right?!

Well with the Micro Support Unit we've built tiny repair professionals who can live inside your Game Boy and easily fix things without the issue of size, you could say our repair people are BUILT TO SCALE!

So, having issues with your Game Boy? Now is the chance to fix those problems thanks to the Micro Support Unit!

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This game (yes it's a game and in no way will fix anything but a few minutes of boredom in your life) was designed in 48 hours for the GMTK Game Jam 2024 with the theme of "Built to Scale"

This game is best experienced running on actual hardware (there are even some differences between running it on a GBC or a GB-DMG!) but I hope you have fun however you play it!

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CREDITS:

Tiles: 1-Bit Sci-Fi Platformer Tile Set by DenisARAS
Music: GBMU - Game Boy Music (UGE) by Yogi (Tronimal)
Photo of Game Boy: Tim Goode
Sprites & Game Design: Me!

Updated 20 days ago
Published 26 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(2 total ratings)
AuthorTimbo Johnson
GenrePlatformer
Made withGB Studio, Aseprite
Tags2D, Cute, Game Boy, gamepad, gb-studio, Game Maker's Toolkit Jam, Pixel Art, Short
Code licenseMIT License
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Gamepad (any)

Download

Download
MicroSupport.gb 256 kB

Comments

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(+1)

I really like the idea, would love to see this developed more :)

Controls are a little funky, like he falls so fast all of a sudden like he's got a massive head, and there's some errors like the restored colour will go away if I die on the next screen and glitches don't disappear right away when you press the switch to make them go away.

(+1)

I like the ad.

(2 edits) (+1)

Love the concept and sense of humour. And the sprite is very cute!

Had a bit of light hearted fun with it. Well done!!

My only peeve is that I wish the main character would imediately stop walking when I release the button! Grrr!

(Also, I think I found a bug, I died on the boss scene and colors returned to monochrome - only to get colorful again when I pulled the last lever)

(+1)(-1)

Thanks!

Yeah if I take this further into a full game in the future I'd like to add stuff like 'the chip that calculates friction is failing!' and you have a way to turn off that momentum :D Haha

Ooooh odd, I'll have to take a look at that. Thanks! :)

(+1)

I am simply unable to put into words how impressive this is. Absolutely astonishing!

Awww thanks so much! <3

(+1)

My lord, the amount of effort required to pull something like this off is astounding. A GAME BOY COLOUR GAME. THAT WORKS. Gonna test this on a flash cart.

Thanks!!!

Oooh let me know how it goes! I only have an emulation device so I couldn't truly test it on the intended hardware but if the emulation tests I did were right it should work fine! :D

(2 edits) (+1)

Well I guess I should admit I don't have a GBC, I tested it on a DS Lite w/ GameYOB Emulator, but it's still somewhat closer to original hardware, it worked fine on this combo.

Awesome! :D Hope you had fun!